﻿<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title>Mythicant: Recent Comments</title>
	<updated>2010-03-12T22:47:54Z</updated>
	<id>http://mythicant.com/comments/atom.aspx</id>
	<link href="http://mythicant.com/comments/atom.aspx" rel="self" type="application/rss+xml" />
	<link href="http://mythicant.com" rel="alternate" type="application/rss+xml" />
	<generator uri="http://app.onlinequickblog.com/" version="2.0">Quick Blogcast</generator>
	<entry>
		<title>Comment on Introducing Ninja Robot Winning Gameshow</title>
		<link href="http://mythicant.com/2009/06/16/introducing-ninja-robot-winning-gameshow.aspx#comment-2273282" rel="alternate" type="application/rss+xml" />
		<id>tag:mythicant.com,2009-07-15:2273282</id>
		<author>
			<name>Becca</name>
		</author>
		<updated>2009-07-16T00:42:28Z</updated>
		<published>2009-07-16T00:42:28Z</published>
		<content type="html">You should ask Michael about it--he's into iPhone programming.  He's registered with Apple so he can distribute apps through their store, too.  (Note to the rest of the world: Michael is Jon's and Becca's older brother. He's a Mac nut.)&lt;br&gt; &lt;br&gt;Oh, and I wanted to say that I really like how you did the music on this game.  Being able to pick what song is playing is nice, and the fact that the song keeps going instead of starting over when you die or go to the next level is even better. Especially since I die a lot.... ^^'</content>
	</entry>
	<entry>
		<title>Comment on Hurray for Griselda!</title>
		<link href="http://mythicant.com/2008/09/20/hurray-for-griselda.aspx#comment-2273203" rel="alternate" type="application/rss+xml" />
		<id>tag:mythicant.com,2009-07-15:2273203</id>
		<author>
			<name>Becca</name>
		</author>
		<updated>2009-07-15T23:43:07Z</updated>
		<published>2009-07-15T23:43:07Z</published>
		<content type="html">Here's the direct URL: &lt;a href="http://www.bytejacker.com/episodes/008"&gt;http://www.bytejacker.com/episodes/008&lt;/a&gt;  (The original link goes to Bytejacker's main page and the current episode.)</content>
	</entry>
	<entry>
		<title>Comment on Introducing Ninja Robot Winning Gameshow</title>
		<link href="http://mythicant.com/2009/06/16/introducing-ninja-robot-winning-gameshow.aspx#comment-2231223" rel="alternate" type="application/rss+xml" />
		<id>tag:mythicant.com,2009-07-04:2231223</id>
		<author>
			<name>INL</name>
		</author>
		<updated>2009-07-05T05:41:57Z</updated>
		<published>2009-07-05T05:41:57Z</published>
		<content type="html">Hey, I think this has a lot of potential. But something isn't doing it for me.&lt;br&gt; &lt;br&gt;One, I'd like a mute button. The sound is fine... it's just that sometimes the player wants to listen to something else :)&lt;br&gt; &lt;br&gt;Two, the collision detection is a little frustrating. It seems rather harsh.&lt;br&gt; &lt;br&gt;But most importantly, the controls are lacking a certain "slickness". I want to move faster, but I feel like I overcompensate. In short, it needs tweaking. (The jumping, too, leaves me a little wanting. Perhaps gravity is too strong?)&lt;br&gt; &lt;br&gt;One thing I noticed that seems like a bug, though is more mechanics - when switching gravity at corners, you have to be right at it before you can change.  Is it possible for the change to not be as severe?&lt;br&gt; &lt;br&gt;Lot of potential, but it leaves me wanting.</content>
	</entry>
	<entry>
		<title>Comment on Introducing Ninja Robot Winning Gameshow</title>
		<link href="http://mythicant.com/2009/06/16/introducing-ninja-robot-winning-gameshow.aspx#comment-2230989" rel="alternate" type="application/rss+xml" />
		<id>tag:mythicant.com,2009-07-04:2230989</id>
		<author>
			<name>theparticleman</name>
		</author>
		<updated>2009-07-05T00:43:07Z</updated>
		<published>2009-07-05T00:43:07Z</published>
		<content type="html">You're welcome!&amp;nbsp; I'm glad you enjoyed it.&amp;nbsp; If you have any feedback I'd be interested in hearing it.&lt;br&gt;</content>
	</entry>
	<entry>
		<title>Comment on Introducing Ninja Robot Winning Gameshow</title>
		<link href="http://mythicant.com/2009/06/16/introducing-ninja-robot-winning-gameshow.aspx#comment-2230987" rel="alternate" type="application/rss+xml" />
		<id>tag:mythicant.com,2009-07-04:2230987</id>
		<author>
			<name>theparticleman</name>
		</author>
		<updated>2009-07-05T00:40:57Z</updated>
		<published>2009-07-05T00:40:57Z</published>
		<content type="html">I agree that turning the screen to change gravity would be cool.&amp;nbsp; I don't think I'm going to make an iPhone version any time soon though.&amp;nbsp; The cost of entry (in terms of time and money) is a little high for me at the moment.&amp;nbsp; If someone else wanted to do it though I'd be interested in working with them on it.&lt;br&gt;</content>
	</entry>
	<entry>
		<title>Comment on Introducing Ninja Robot Winning Gameshow</title>
		<link href="http://mythicant.com/2009/06/16/introducing-ninja-robot-winning-gameshow.aspx#comment-2229939" rel="alternate" type="application/rss+xml" />
		<id>tag:mythicant.com,2009-07-04:2229939</id>
		<author>
			<name>Fabu</name>
			<uri>http://www.superlevel.de</uri>
		</author>
		<updated>2009-07-04T18:11:34Z</updated>
		<published>2009-07-04T18:11:34Z</published>
		<content type="html">Nice game, thanks. :-D</content>
	</entry>
	<entry>
		<title>Comment on Introducing Ninja Robot Winning Gameshow</title>
		<link href="http://mythicant.com/2009/06/16/introducing-ninja-robot-winning-gameshow.aspx#comment-2193375" rel="alternate" type="application/rss+xml" />
		<id>tag:mythicant.com,2009-06-24:2193375</id>
		<author>
			<name>Random</name>
			<uri>http://nerdfortress.com</uri>
		</author>
		<updated>2009-06-25T01:33:43Z</updated>
		<published>2009-06-25T01:33:43Z</published>
		<content type="html">I still think you should make an iPhone version. It would be fun to physically turn the screen to change gravity!</content>
	</entry>
	<entry>
		<title>Comment on A Little Buddy</title>
		<link href="http://mythicant.com/2008/10/06/a-little-buddy.aspx#comment-1901655" rel="alternate" type="application/rss+xml" />
		<id>tag:mythicant.com,2009-03-14:1901655</id>
		<author>
			<name>theparticleman</name>
		</author>
		<updated>2009-03-14T17:22:34Z</updated>
		<published>2009-03-14T17:22:34Z</published>
		<content type="html">Sure thing.&amp;nbsp; I sent you an email with the source code attached.&amp;nbsp; Let me know if you didn't get it.&lt;br&gt;</content>
	</entry>
	<entry>
		<title>Comment on A Little Buddy</title>
		<link href="http://mythicant.com/2008/10/06/a-little-buddy.aspx#comment-1898593" rel="alternate" type="application/rss+xml" />
		<id>tag:mythicant.com,2009-03-13:1898593</id>
		<author>
			<name>Grug</name>
		</author>
		<updated>2009-03-13T15:10:53Z</updated>
		<published>2009-03-13T15:10:53Z</published>
		<content type="html">I can't seem to get this little guy outta my head, if at all possible could I get the source for this?</content>
	</entry>
	<entry>
		<title>Comment on A Little Buddy</title>
		<link href="http://mythicant.com/2008/10/06/a-little-buddy.aspx#comment-1894434" rel="alternate" type="application/rss+xml" />
		<id>tag:mythicant.com,2009-03-12:1894434</id>
		<author>
			<name>Grug</name>
		</author>
		<updated>2009-03-12T11:55:50Z</updated>
		<published>2009-03-12T11:55:50Z</published>
		<content type="html">Had an awesome idea to make X able to access higher places in the screen, remember the blocks that appear then vanish? The could be used to allow X some more space to play in, and they'll vanish so they won't get in the way. ;)</content>
	</entry>
</feed>